A masterful, mature tale of grey areas.
The Witcher 2 tells the story of Geralt of Rivia, a Witcher: men
taken in as orphans who are genetically and magically altered to be the perfect
monster slayers. In the previous game Geralt contracts amnesia and struggles
to regain his memory. In doing so, he saves the life of Foltest, the king of
Temeria, and becomes his personal bodyguard. When Foltest is assassinated and
Geralt is blamed for the crime, he must embark on a journey across the Pontar
valley to find the kingslayer and uncover a plot that could spell doom for all
the kingdoms of the north.
To say Assassin of Kings is a dense, lore filled world, is an understatement.
Made up of several kingdoms and empires with complex characters, the world
of The Witcher comes to life. As you explore you’ll need to familiarize yourself
with history, backstories of characters and the ambitions and goals of each party.
One of the best things about The Witcher is its ability to suck you in and keep
you there by submerging you in its depths.
As I played, I found myself reading every book, every
character log update, every location's history, and researching every backstory
I could find. Indeed I spent a great deal of time researching
The Witcher’s history not only because I wanted to but because at times I
needed to. Characters didn’t speak as if there was a third party there who had
no idea what was going on, the game expects you to know and to learn as you
explore the world and talk to its populace.
I say the story is mature and indeed it is, but not just
because of all the blood and boobs, but because of the depth and choices that
you’ll make. In a traditional, basic story, you have a protagonist who stands
for what is right and good and just. This hero stands against a villain who is
evil for whatever reason. While The Witcher does have this in a sense with
Geralt and Letho (the assassin of kings) playing our hero and villain roles,
nothing is truly that simple. In an RPG you’re asked to make choices; typically of
the "good vs. evil" kind. Do you want to be a good guy and help people? Or do you
want be selfish and just be a jerk for no other reason than you can be? The
Witcher doesn’t work that way by offering you a choice of good and evil, but
rather gives you several shades of grey. You’ll play politics a great deal in
Assassin of Kings and will have to choose a party to back. There are no “good
guys” or “bad guys” just different characters with different ambitions that may
be dark but will have some good ambitions to them. Let me give you an example
of a quest in The Witcher:
Early on I was informed that two men had gone missing while
exploring an old decrepit insane asylum, that was supposedly haunted. Naturally,
I went to save the poor souls, and upon arriving, one of the men informed me that
they were looking for plants and his friend was trapped inside. I went to rescue
him of course, only to find blood writings on the walls and ghosts abounding in the dark hallways. I
found the other explorer who was in a fettle position muttering something. I
tried to speak with him and learned a few things but I could tell he wasn't giving me the whole story, so I directed him to the way out. As I explored further, I can across a
specter that, along with what I already learned, gave me the whole picture. The
two men were guards from the asylum, which during the last war had been used to
hold prisoners. One of the prisoners admitted to knowing the location of a lost
treasure. In their greed, the guards, including the two men, tortured and kill
dozens of P.O.W.s in hopes of finding the location of the treasure. One day a
riot and a fire began just after the guards got the location of the treasure.
Every other person, aside from the two, died and the map was lost soon after. I
was now given a choice: kill the head specter haunting the asylum (he was the
same man who first admitted knowing about the treasure), or lead the men to the
ghost and allow it its revenge by killing the two men. At first glance this can
be a good or evil choice as it simply comes down to kill or don’t kill. However,
you must remember that these men were torturers and murderers, whose only
justification was their greed. Did they not deserve to die? Would allowing the
ghost his revenge not be justice? These are the things you struggle with in The
Witcher; you must remember that every story has two sides, and dozens of
details to consider.
This brings me to my next part: characters will lie to you.
Seriously in other games a character will stutter or freak out or only do so
if you know it’s a blatant lie. In The Witcher characters will lie, withhold
truth and attempts to sway you though falsehoods. This required me to never
take anything at face value and dig deep, always searching every nook, cranny, and
corner, until I had sufficient evidence.
As far as combat goes, Geralt is a skilled fighter. He’ll
roll, jump, slash, and cut through enemies quite nicely in the visual sense. Along
with sword play, Geralt can cast spells, throw knives, hurl bombs, and lay traps.
If you combine all this, Geralt can a walking death field. However, on the
grounds of how it feels to the player, to start with, it’s sort of bad. The
controls start clunky and uncoordinated as you’ll bend your fingers in so many
weird shapes you’ll think you’re casting runes. However, the problem isn't the game it's the player; once adapted, combat
is fierce, quick, fluid, and fun. You can slash at enemies, cast spells, counter
attack and fling knives into the throats of your enemies quick as a flash and look absolutely awesome while doing it.
The Witcher does suffer from a few faults. Crafting potions and such can be confusing., there is no fast travel, and your inventory will inevitable end up filled with plants and potions. This is minor and nothing is game breaking, though I feel that some of these aspects could have used a bit more polish, though this does add to the "not holding you hand and making it easy" aspect of The Witcher which I did enjoy.
While The Witcher does suffer from some bumps in the
graphics (most of which can fixed by installing it on your console) and it
undoubtedly looks better on a PC. The Witcher 2: Assassin of Kings, is an incredible
story of schemes, plots, betrayals, and hard choices. I highly recommend this
for anyone who loves RPGs or deep engrossing stories in general.
8.5/10

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